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Setting up our plug-ins in Scratch when input and output resolution are different

Tags: 360Stabilization, 360Video, Fisheye, RE:Lens, Scratch, Spatial Metadata, Tracking

Setting up our plug-ins in Scratch when input and output resolution are different

In this tutorial, you will learn the basic steps needed to use RE:Lens in Scratch by assimilate when the input and output have different resolutions.
In this tutorial, you will learn the basic steps needed to use RE:Lens in Scratch by assimilate when the input and output have different resolutions.