RE:Flex Tutorial 2  :  Spline Animation

Ok... now time to make a project from scratch on your own...

1) Load pete.tif
2) Make a 25 frames clip out of it (for example using Editing | Repeat
3) Select RE:Flex Warp Spark
4) Use pete clip as foreground
5) Open CTRL page 1  :
    Make sure the display mode is set to UNWarped
    If you have already been there, press Reset All at the bottom right
    Make Sure AutoKey is Pressed
6) Open CTRL page 2 :
    Press Create and after a short delay, a green cursor comes up.  Draw a shape on the left eyebrow.  Press Create again to stop adding points.
    Press Create again and draw a second shape on the other eyebrow...
 


 

7) Go to Last Frame   (A.)
8)  Set Mode to Warped Image  (B.)
9)  Switch to Bezier  (below A.)   Create a new shape around the face.  Press 'Boundary'. Go to CTRL page 1 and make sure 'Use Boundary' is set.
10) Go back to CTRL Page 2 and move the eyebrows shape
11) Press Process and Play your first result.  This is not exactly what you had in mind. Well you can change (C.) the way the animation dynamics and also note again this menu is part of the shape animation key, so you can even turn the influence of a shape to Off for an amount of frames. Remember this when you get into moving shapes.
12) Well maybe you want to add a point. Go to frame 13. Set Mode to Insert Points (D.) and add a point between 2 vertices on a spline. Switch to Unwarped Mode to see your point. Go back to Warped Mode. Note if you go to other frames that the point is always proportionally where it was when you inserted the points.  Goto Frame 1 and then Frame 25. verify it's true. Come back to frame 13.  Go back to Shape Editing Mode "Move Point" and Move the point you just added.  Now you have a keyShape there as well  (F.) .
13) You render your animation. That was a crap idea you say to add a point there.  Set Editing Mode to Delete Points (E.) and touch the point you want to get rid of on screen.  You will be asked to confirm the deletion.
14) Now that keyframe for that eyebrow shape was added to animate the point we just deleted. So we might as well press "Delete Shape Key" -- between F and C.  to remove the shape keyframe.