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How to make a perfect stabilization VR 360 Hyperlapse video
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Andrii Shramko demos a useful feature in RE:Lens spherical stabilizer allowing you to handle real hard shots by masking areas of the source. You can also use this feature on fisheye stabilization where there is moving junk (light flares and leaks) outside of the image circle that affects the tracking, as well as in stitched videos where a camera is moving indepedently from the rest of the rig (which confuses any tracker).
https://www.facebook.com/shramko360/This Tutorial Includes
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RE:Lens - Stabilizing 360 VR footage
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In this tutorial, you will learn the basics of how to use the "Spherical Stabilization" feature within RE:Lens Superfish, ToLatLong and FromLatLong.In this tutorial, you will learn the basics of how to use the "Spherical Stabilization" feature within RE:Lens Superfish, ToLatLong and FromLatLong.
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Tracking, Fisheye lenses and RE:Lens
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Description:In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens. Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFishAuthor: Lori FreitagCompany: RE:Vision Effectslink: http://revisionfx.com/products/RELens/Description:In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens. Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFish
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Export UV maps out of 3DS Max or Maya using Mental Ray or V-Ray
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This document outlines how to generate UV maps out of 3DS Max and Maya using Mental RAY (MR) and VRAY with reference renders and reference scenes and screenshots showing the settings. The intent is then use RE:Map UV or RE:Map Inverse UV in your compositing program.
We would like to thank Chad Capeland (https://indicated.co/) for helping us to document this process and testing the best approaches.
Note if you use V-Ray in Cinema 4D for example, you might want to also check our video tutorial using Cinema 4D Renderer ( http://help.revisionfx.com/task/22/#/tutorial-150) ).
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Quick Tip - Setting Color Correction Window
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Description:This tutorial covers the best practices and tips for using DE:Flicker in Premiere Pro to get the best results. This complements our other tutorials about specific features of the product that work the same in all applicationsThis tutorial covers the best practices and tips for using DE:Flicker in Premiere Pro to get the best results. This complements our other tutorials about specific features of the product that work the same in all applications.Description:In this tutorial, you learn about the Window option for more precise color matching with RE:Match color. This complements our other tutorials about specific features of the product that work the same in all applications.
This tutorial covers the best practices and tips for using DE:Flicker in Premiere Pro to get the best results. This complements our other tutorials about specific features of the product that work the same in all applicationsIn this tutorial, you learn about the Window option for more precise color matching with RE:Match color. This complements our other tutorials about specific features of the product that work the same in all applications.This Tutorial Includes
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M1 and Rosetta 2
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This is a Sales support tutorial explaining M1 and Rosetta 2.*Note: There is a small typo at 00:20. It is x86-64 not x64-86Author: Lori FreitagCompany: RE:Vision EffectsThis is a Sales support tutorial explaining M1 and Rosetta 2.
*Note: There is a small typo at 00:20. It is x86-64 not x64-86This Tutorial Includes
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Managing your account - Moving a key-based license
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In this tutorial we will see how to deactivate a license directly from your machine and also how to manage a license remotely via your account.Note: (This tutorial is for you, if your license format is: XXXX-XXXX-XXXX-XXXX-XXXX-XXXX-XXXX Issued from Dec 2018 and later).
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