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Quick Tip Tutorial - Fusion and RE:Flex
Description
In this tutorial, we will see a quick tip on how to speed up interactivity within Fusion, while using RE:Flex Warp.Author: Lori FreitagCompany: RE:Vision Effectslink: http://revisionfx.com/products/REFlex/Footage provided by: Anthony Magliocco www.emtinfo.comIn this tutorial, we will see a quick tip on how to speed up interactivity within Fusion, while using RE:Flex Warp.
Author: Lori Freitag
Footage provided by: Anthony Magliocco www.emtminfo.com
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Twixtor, Time Remapping and Excel
Description
In this tutorial, you will see two different methods used to remap time, as well as a shortcut using an Excel spreadsheet. We also see a frame rate conversion.In this tutorial, you will see two different methods used to remap time, as well as a shortcut using an Excel spreadsheet. We also see a frame rate conversion.This Tutorial Includes
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DEFlicker and Timelapse
Description
In this tutorial, you will see the workflow used to get rid of Flicker in a Sunset, Time-lapse video shot at a low frame rate with DEFlicker Time-lapse. Download footage here: https://vimeo.com/436250814/34a2feb04e
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How to remove Rolling Bands with DEFlicker
Description
In this tutorial, you will learn the basic steps for using DEFlicker Rolling Bands in After Effects. You will see a few examples demonstrating different scenarios.06:56Effect here is the wagon-wheel effect - see these links tolearn more about wagon wheel effect:https://www.youtube.com/watch?v=VNftf5qLpiAhttps://www.youtube.com/watch?v=QOwzkND_ooUhttps://www.youtube.com/watch?v=6XwgbHjRo30https://www.youtube.com/watch?v=9MN5MF72PHsThank you to Anita Rizzano for the Rolling Bands footage.In this tutorial, you will learn the basic steps for using DEFlicker Rolling Bands in After Effects. You will see a few examples demonstrating different scenarios.
06:56See these links to learn more about wagon wheel effect:
https://www.youtube.com/watchv=VNftf5qLpiAhttps://www.youtube.com/watch?v=QOwzkND_ooU
https://www.youtube.com/watch?v=6XwgbHjRo30
https://www.youtube.com/watch?v=9MN5MF72PHs
Thank you to Anita Rizzano for the Rolling Bands footage.
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Unwrapping iZugar MKX200 3.8mm fisheye with RE:Lens
Description
RE:Lens tutorial using Izugar 200 mm fisheye - MKX200 is very distortion free
https://www.izugar.com/shop/product/mkx200/Compatible with ZCAM E2, and can also be used on Sony E-Mount and Nikon Z mounts with adapter ringsThis Tutorial Includes
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MV out of Maya with Arnold
Description
Maya now ships with Arnold as renderer. This tutorial reviews the motion vector shader they made to support our products.
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How to make a perfect stabilization VR 360 Hyperlapse video
Description
Andrii Shramko demos a useful feature in RE:Lens spherical stabilizer allowing you to handle real hard shots by masking areas of the source. You can also use this feature on fisheye stabilization where there is moving junk (light flares and leaks) outside of the image circle that affects the tracking, as well as in stitched videos where a camera is moving indepedently from the rest of the rig (which confuses any tracker).
https://www.facebook.com/shramko360/This Tutorial Includes
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RE:Lens - Stabilizing 360 VR footage
Description
In this tutorial, you will learn the basics of how to use the "Spherical Stabilization" feature within RE:Lens Superfish, ToLatLong and FromLatLong.In this tutorial, you will learn the basics of how to use the "Spherical Stabilization" feature within RE:Lens Superfish, ToLatLong and FromLatLong.
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Tracking, Fisheye lenses and RE:Lens
Description
Description:In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens. Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFishAuthor: Lori FreitagCompany: RE:Vision Effectslink: http://revisionfx.com/products/RELens/Description:In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens. Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFish
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Export UV maps out of 3DS Max or Maya using Mental Ray or V-Ray
Description
This document outlines how to generate UV maps out of 3DS Max and Maya using Mental RAY (MR) and VRAY with reference renders and reference scenes and screenshots showing the settings. The intent is then use RE:Map UV or RE:Map Inverse UV in your compositing program.
We would like to thank Chad Capeland (https://indicated.co/) for helping us to document this process and testing the best approaches.
Note if you use V-Ray in Cinema 4D for example, you might want to also check our video tutorial using Cinema 4D Renderer ( http://help.revisionfx.com/task/22/#/tutorial-150) ).
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