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  • Fieldskit in Premiere Pro - 3:2 pulldown & Converting Interlaced to Progressive

    Link
    Description

    In this tutorial, we will see four examples using Fieldskit to handle 3:2 pulldown and for converting Interlaced to Progressive footage in Premiere Pro.
    Thank you to Travis Scott for the footage used for 3:2 Pulldown example and to Doug Palmer (www.PalmerMedia.net) for the footage used for the Interlaced to Progressive footage examples.

    In this tutorial, we will see four examples using Fieldskit to handle 3:2 pulldown and for converting Interlaced to Progressive footage in Premiere Pro.

    Thank you to Travis Scott for the footage used for 3:2 Pulldown example and to Doug Palmer (www.PalmerMedia.net) for the footage used for the Interlaced to Progressive footage examples.

    This Tutorial Includes
    • Video
    See Tutorial
  • REZup Overview - Resize & Enhance Product: REZup

    Link
    Description

     

    Timestamps:
    0:14 What is REZup?
    0:52 REZup Resize Workflow in After Effects.
    1:07 Example #1 - Scaling HD to UHD using REZup Resize.
    5:07 Example #2 - OFX Workflow using Autograph.
    6:56 Example #3 - REZup Enhance in After Effects.
    Description:
    In this tutorial, we will see two of our plugins, REZup Resize and Enhance. We see workflow examples in After Effects and in an OFX host, Autograph.
    REZup Enhance will increase your image quality.  See new details that you did not know were available.  REZup Resize will allow you to upscale your video without loss of quality.
    *To see Before/After results in detail please check the gallery https://revisionfx.com/gallery/#rezup

     

    Timestamps:

    0:14 What is REZup?

    0:52 REZup Resize Workflow in After Effects.

    1:07 Example #1 - Scaling HD to UHD using REZup Resize.

    5:07 Example #2 - OFX Workflow using Autograph.

    6:56 Example #3 - REZup Enhance in After Effects.


    Description:In this tutorial, we will see two of our plugins, REZup Resize and Enhance. We see workflow examples in After Effects and in an OFX host, Autograph.REZup Enhance will increase your image quality.  See new details that you did not know were available.  REZup Resize will allow you to upscale your video without loss of quality.
    *To see Before/After results in detail please check the gallery https://revisionfx.com/gallery/#rezup

    This Tutorial Includes
    • Video
    See Tutorial
  • AE and MFR - Check your memory

    Link
    Description

    Timestamps: 00:05 Check your memory. 02:06 Memory preferences inside of AE.

    In this Mini tutorial, we will see how to check your memory and how to tell AE that you have less memory than you actually have. These suggestions are offered to make After Effects v22 (and over) and MFR more robust when any temporal processing effect requesting multiple input frames is used. There are some known issues with caching in AE for this scenario at this time. Due to these issues in AE 22, we will offer you some less drastic suggestions, than turning off MFR, although… each mini tutorial will address a specific issue.

    *Note: Issue with Analysis and Preview Cache when Idle fixed in AE 22.1.1 public beta

    This Tutorial Includes
    • Video
    See Tutorial
  • AE and MFR - Real Basics

    Link
    Description

    In this mini tutorial, we will see a quick suggestion to make After Effects v22 (and over) and MFR more robust when any temporal processing effect requesting multiple input frames is used. There are some known issues with caching in AE for this scenario at this time. Due to these issues in AE 22, we will offer you some less drastic suggestions, than turning off MFR, although…

    *Note: Issue with Analysis and Preview Cache when Idle fixed in AE 22.1.1 public beta.

     

    This Tutorial Includes
    • Video
    See Tutorial
  • How to use V-Ray Velocity pass with RSMB

    Link
    Description

    Tutorial describing how to set up V-Ray Velocity pass with RSMB in After Effects and Nuke.

    Thank you to Aleksandar Kasabov at Chaos Group for this tutorial.  

    This Tutorial Includes
    • Web Pages
    See Tutorial
  • RE:Fill Added Features

    Link
    Description

     

    In this tutorial, we will see some new features in RE:Fill version 3.0. We will see one example using RE:Fill Offset and a second example using the RE:Fill Seamless Blend. In this version of RE:Fill we have added support for M1, Multi-Frame Rendering, added new features for RE:Fill Offset as well as a new plug-in called RE:Fill Seamless Blend.
    *Note: You need to be on RE:Fill v3 for this tutorial

     

    In this tutorial, we will see some new features in RE:Fill version 3.0. We will see one example using RE:Fill Offset and a second example using the RE:Fill Seamless Blend. In this version of RE:Fill we have added support for M1, Multi-Frame Rendering, added new features for RE:Fill Offset as well as a new plug-in called RE:Fill Seamless Blend.

    *Note: You need to be on RE:Fill v3 for this tutorial

    This Tutorial Includes
    • Video
    See Tutorial
  • Arnold Motion Vectors Settings

    Link
    Description

    Arnold Motion Vectors settings for our tools with example using After Effects.
    This was done with Arnold in Maya but settings should be the same with Arnold in C4D, 3DS Max, Houdini etc...

    This Tutorial Includes
    • Web Pages
    See Tutorial
  • Video Fields for Millennials - Gen Alpha's

    Link
    Description

     

    In this tutorial, we use both After Effects and Premiere Pro. We use Adobe Media Encoder, Premiere Export and AE Render Cue. This tutorial will help you, if you need to prepare motion graphics alone or combined with live action and deliver your results in 1080i.  We see two different workflows.

    In this tutorial, we use both After Effects and Premiere Pro. We use Adobe Media Encoder, Premiere Export and AE Render Queue. This tutorial will help you, if you need to prepare motion graphics alone or combined with live action and deliver your results in 1080i.  We see two different workflows.

     

    This Tutorial Includes
    • Video
    See Tutorial
  • Multi-Frame Rendering - Variables that affect processing time

    Link
    Description

     

    In this tutorial, we discuss some variables that can affect rendering speed given the new context of Multi-Frame Rendering.
    **This tutorial uses After Effects 18 public beta, the methods we describe are subject to change.
    **Note: Known issue, if you see artifacts on certain systems with dual GPU, note that to benefit from 2 or more GPU with our tools you might need to turn off the Hardware acceleration checkbox in Import Preferences. Also Note: Preferences are not carried over with project settings if you render on a different machine.

    In this tutorial, we discuss some variables that can affect rendering speed given the new context of Multi-Frame Rendering.

    ** This tutorial uses After Effects 18 public beta, the methods we describe are subject to change.

    ** Upcoming update in AE 22 coming soon as some of the UI changed from the public beta.

    ** Note: Known issue, if you see artifacts on certain systems with dual GPU, note that to benefit from 2 or more GPU with our tools you might need to turn off the Hardware acceleration checkbox in Import Preferences. Also Note: Preferences are not carried over with project settings if you render on a different machine.

     

    This Tutorial Includes
    • Video
    See Tutorial
  • Multi-Frame Rendering and Video Gogh

    Link
    Description

     

    This tutorial explains what to do if you are using Video Gogh and working with a version of After Effects that has the ability to do Multi-Frame Rendering.
    This tutorial uses After Effects 18 public beta, the method we describe is subject to change.

    This tutorial explains what to do if you are using Video Gogh and working with a version of After Effects that has the ability to do Multi-Frame Rendering.

     

    **This tutorial uses After Effects v22 public beta, the method we describe is subject to change.

    This Tutorial Includes
    • Video
    See Tutorial
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