Autograph: Getting Started
Autograph: Getting Started
In this first tutorial, we'll go over Autograph's interface and main principles:
0:00 Intro
0:28 Interface
1:03 Importing graphic elements
2:12 Adding a composition and managing the format
3:41 How to use the Viewer
6:08 Adding layers in the Stack and managing parameters
7:45 Autograph's coordinate system
8:25 Transformation Widget
12:30 Reformatting using the Reader
14:06 Display mode of multidimensional parameters
15:58 Inspecting channels
17:00 Visual Stack and overlays
18:03 Animating layers with keyframes
21:34 Copying keyframes and links between parameters
23:12 Adding Modifiers
24:21 Graph Editor and interpolation types
25:36 Linking parameters
26:45 Layer motion blur
29:00 Replacing a Source
30:44 Adding a generator
32:09 Navigating the Properties Panel
32:44 Gradient parameters
33:40 Adding an image Modifier
35:32 Other types of Modifiers
37:10 Infinite space and time
37:42 Opacity and blending modes
38:40 Animating using the Animator modifier
40:30 Managing Time Offset
42:00 Conclusion