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Using 360 Video as a second camera
Description
In this Overview, we discuss using a 360 camera rig as second video camera to cut to. In this project we met different challenges and see how we solved them provided using RE:Vision Effects plug-ins.Camera used:GoPro Omni 360, GoPro Karma droneSoftware used: Stitching done in GoPro Kolor (Autopano), RE:Lens From LatLong (for 360 source), RE:Lens DeFish to flatten the drone movie, Twixtor to time synch the drone movie.Special Thanks to credit Camera tech: Andrew GanzonIn this Overview, we discuss using a 360 camera rig as second video camera to cut to. In this project we met different challenges and see how we solved them provided using RE:Vision Effects plug-ins.
Camera used:GoPro Omni 360, GoPro Karma droneSoftware used: Stitching done in GoPro Kolor (Autopano), RE:Lens From LatLong (for 360 source), RE:Lens DeFish to flatten the drone movie, Twixtor to time synch the drone movie.
Camera tech: Andrew Ganzon
This Tutorial Includes
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RE:Flex for AE - Moving Morph using per-spline blending and warping controls
Description
This screencast takes the Moving Morph a step further, explaining how to vary the splines dissolve rates and also how to use the Control Image to fine tune your results.Special Thanks to credit Amy Seiwert's Imagery ( http://www.asimagery.org ) for providing footage for this tutorial.This screencast takes the Moving Morph a step further, explaining how to vary the splines dissolve rates and also how to use the Control Image to fine tune your results.
Special Thanks to credit Amy Seiwert's Imagery ( http://www.asimagery.org ) for providing footage for this tutorial.This Tutorial Includes
- Video
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RE:Flex - Moving Morph:Morphing between Moving Images - ex.2
Description
In this tutorial, you will learn the basic steps needed to create a morph between moving images.
Special Thanks to credit Amy Seiwert's Imagery ( http://www.asimagery.org ) for providing footage for this tutorial.Special Thanks to credit Amy Seiwert's Imagery ( http://www.asimagery.org ) for providing footage for this tutorial.
This Tutorial Includes
- Video
- ZIP File
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Setting up our plug-ins in Scratch when input and output resolution are different
Description
In this tutorial, you will learn the basic steps needed to use RE:Lens in Scratch by assimilate when the input and output have different resolutions.In this tutorial, you will learn the basic steps needed to use RE:Lens in Scratch by assimilate when the input and output have different resolutions.This Tutorial Includes
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RE:Lens - Advanced Stabilization Tips
Description
In this tutorial, you will see some advanced tips and tricks for using the Spherical Stabilizer within RE:Lens ToLatLong.Special thanks to Kevin Cruz & KODAK PIXPRO for the use of the Camel footageIn this tutorial, you will see some advanced tips and tricks for using the Spherical Stabilizer within RE:Lens ToLatLong.
Special thanks to Kevin Cruz & KODAK PIXPRO for the use of the Camel footageThis Tutorial Includes
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RE:Lens Project Example - Tips and Tricks
Description
In this tutorial, you will see the workflow of a RE:Lens project utilizing Superfish and the "Spherical Stabilization" feature.Special thanks to JK Imaging Ltd. for the use of the Camel footage.In this tutorial, you will see the workflow of a RE:Lens project utilizing Superfish and the "Spherical Stabilization" feature.
Special thanks to JK Imaging Ltd. for the use of the Camel footage.This Tutorial Includes
- Video
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RE:Lens - Stabilizing 360 VR footage
Description
In this tutorial, you will learn the basics of how to use the "Spherical Stabilization" feature within RE:Lens Superfish, ToLatLong and FromLatLong.In this tutorial, you will learn the basics of how to use the "Spherical Stabilization" feature within RE:Lens Superfish, ToLatLong and FromLatLong.
This Tutorial Includes
- Video
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Tracking, Fisheye lenses and RE:Lens
Description
Description:In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens. Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFishAuthor: Lori FreitagCompany: RE:Vision Effectslink: http://revisionfx.com/products/RELens/Description:In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens. Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFish
This Tutorial Includes
- Video
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RE:Lens Defish and Superfish
Description
In this tutorial, you will see several examples where you will see different kinds of lens and which RE:Lens tool to use for what purpose.
Cameras and lenses used:
Ex. 1) - (00:15) Wide-angle lens used on GH4: Panasonic 7-14mm f/4
Beating the edge of frame over-stretching with Defish
Ex. 2) - (01:29) Anamorphic Lens used on GH 4: SLR Magic Anamorphic-Cine 2X 50mm T2.8 MFT
Non-Square Pixel Aspect Ratio, Anamorphic process
Ex. 2.A) - GoPro Hero 4 Black Superview Mode
Ex. 3) - (06:05) Full Frame Fisheye project-Lens used: Panasonic Lumix 8mm fisheye on GH4
Full Frame Fisheye and RE:Lens Defish
Ex. 4) - (07:06) Circular Fisheye - Lens: Sigma 4.5mm f 2.8 DC HSM Fisheye for Canon
Circular Fisheye lenses and RE:Lens Superfish
Ex. 4.A) - With Kipon Adapter
Ex. 4.B) - With Metabones Adapter
Ex. 5) - (11:10) Super Fisheye Lenses - Lens: Superfish lens by Entanya Entapano 280deg. on Back-Bone Ribcage
- Superfish Lenses
This Tutorial Includes
- Video
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Motion Graphics and RE:Lens
Description
In this tutorial, we will see how to use motion graphics, text and AE Paint with RE:Lens.
This Tutorial Includes
- Video