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Twixtor in Avid MC: Progressive to Interlaced and Vice Versa
Description
This tutorial shows how shows what to do if your footage is interlaced and your timeline is progressive and vice versa in Avid Media Composer.
Special Thanks to Mark Tekushan for allowing us to use the sailing footage. www.mfxs.com
Also special thanks to Rickard Bengtsson for allowing us to use his water balloon footage www.vimeo.com/rbengtsson
This Tutorial Includes
- Video
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Twixtor Basics in Avid Media Composer
Description
This tutorial shows how to do a simple slow-down and speed up using Twixtor in Avid Media Composer
Special Thanks to Jesse James Jones for allowing us to use his car footage. www.Jesse.comThis Tutorial Includes
- Video
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Twixtor - Working with Edits in Vegas Pro
Description
This Tutorial explains when it is appropriate to use VideoFX and when to use MediaFX for Twixtor and how to deal with different re-timing scenarios such as Speeding up, slowing down and fit-to-fill.
Special Thanks to Jesse James Jones for allowing us to use his car footage. www.Jesse.com
This Tutorial Includes
- Video
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Frame Edge Issues and Twixtor
Description
This Tutorial explains when it is appropriate to use Smart Blend and shows regular Twixtor with Inverse and with Forward Warping and compares a panning shot slowed down 10x with and without Smart Blend
Special Thanks to Mark Tekushan for allowing us to use the beach footage. www.mfxs.com
This Tutorial Includes
- Video
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Twixtor - Fixing Unwanted Warping
Description
This Tutorial explains how to use Motion Sensitivity to avoid unwanted warping in your re-timed shot.
This Tutorial Includes
- Video
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Frames Rates & DeInterlacing in Vegas Pro
Description
This tutorial demonstrates how to handle 60P footage in a 30P project and how to apply these techniques to similar scenarios. Also, shows how to handle fields in a progressive project.Special Thanks to Rickard Bengtsson for allowing us to use his water balloon footage.http://vimeo.com/rbengtssonThis tutorial demonstrates how to handle 60P footage in a 30P project and how to apply these techniques to similar scenarios. Also, shows how to handle fields in a progressive project.
Special Thanks to Rickard Bengtsson for allowing us to use his water balloon footage.This Tutorial Includes
- Video
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Red/Blue frames & Pan/Crop in Vegas Pro
Description
This tutorial explains how to avoid getting a Red/Blue frame when reversing footage and discusses using Pan/Crop before or after Twixtor. Special Thanks to Mark Tekushan for allowing us to use the sailing footage. www.mfxs.com
This Tutorial Includes
- Video
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Twixtor Basics in Vegas Pro
Description
This tutorial shows The Basics on how to use Twixtor in Vegas Pro. It covers the basic retiming concepts as well as animating keyframes.
This Tutorial Includes
- Video
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DE:Noise - Beyond the Basics
Description
This tutorial shows how to use DE:Noise. It continues where the "Essentials" tutorial left off. This tutorial covers some of the more advanced settings to remove unwanted noise from your footage and gives examples so you can easily apply them to similar scenarios. The controls are the same in all supported applications except where I note differences.
Special Thanks to (in order of appearance) for providing and/or allowing us to use their footage for this tutorial: (1) Mark Tekushan for the Noisy Blue screen footage www.markfx.com (2) Sean Wheeler & Zander Schloss for allowing us to use the footage I shot of them playing www.facebook.com/SeanWheelerandZanderSchloss (3) Grant Davis www.vjculture.com (4) Jim Tierney for his whale footage www.whalewatcher.net (5) Michael Sayag for his black & white footage (6) AlFredo from BLT in Italy for the Italian Car footage www.blt.itt
This Tutorial Includes
- Video
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RSMB for Maya users
Description
This is a four-part tutorial about adding motion blur to a Maya render by first creating a 2D motion vector sequence and then using it with ReelSmart Motion Blur in post production. I’ll be covering Maya 2009’s 2D motion vector pass as well as installation and use of the lm_2DMV shader for earlier Maya versions. Once this technique is part of your pipeline, it can be a tremendous time saver compared with creating (and waiting for) motion blur from within Maya. It also provides the flexibility of applying any amount of motion blur without having to re-render.
This Tutorial Includes
- Web Pages