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Speed Ramp in Premiere Pro with Twixtor
Description
This screencast gives an overview of how to use Twixtor within Premiere Pro, to do a speed ramp and Fit-to-Fill. You will see an example of the Frame number and Speed option in Twixtor.
This Tutorial Includes
- Video
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Twixtor Overview within Premiere Pro
Description
This screencast gives an overview of how to use Twixtor within Premiere Pro, including how to apply Twixtor, how to speed up and slow down footage using Twixtor , and special considerations needed.
This Tutorial Includes
- Video
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Shade/Shape - Rendering Realistic Water Droplets
Description
This post covers a digital video compositing technique for rendering photo-realistic water droplets moving on glass surfaces.
This Tutorial Includes
- Web Pages
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RE:Map - How to Export UV Maps out of Cinema 4D
Description
A short movie that shows how to export UV maps out of Cinema 4D. This short movie is kindly provided by Dr.-Ing.V.Sassmannhausen.
This Tutorial Includes
- Video
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Staircase and aliasing reduction
Description
In this example, we show SmoothKit Staircase Suppress and its ability to reduce "jaggies" without unnecessarily overblurring.
This Tutorial Includes
- Video
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SmoothKit Diffusion, better median filtering
Description
In this example, we explain how SmoothKit DIffusion works. A specific example is given showing how better median filtering can be accomplished.
This Tutorial Includes
- Video
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Time lapse streaks
Description
Create super long timelapse-like streaks using ReelSmart Motion Blur and SmoothKit Frame Accumulate.
This Tutorial Includes
- Web Pages
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Directional Blur using splines
Description
SmoothKit Directional with Splines uses AE's masks or combustion's rotosplines to interactively control the direction of the blur at each pixel.
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Directional Blur
Description
Using SmoothKit Directional you can control the direction of a blur at each pixel independently.
This Tutorial Includes
- Video
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Depth of Field
Description
In these examples we show how to create depth-of-field effects using SmoothKit ZBlur using color and depth images rendered from a 3D system.
This Tutorial Includes
- Video