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RE:Match Non-matching Cameras in Premiere Pro
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In this tutorial, Andrew Devis demonstrates a relatively new plug-in by RE:Vision Effects called RE:Match and how it can very quickly and accurately deal with the very common problem of non-matching cameras in Premiere Pro.
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- Video
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Exporting 3D Renders out of C4D for our plugins: Part 2 - More Passes
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This tutorial shows how how to set up a project in Cinema 4D to get the best results for use with RE:Map UV and RSMB Pro Vectors, Smoothkit ZBlur, RE:Fill and Shade Shape in After Effects (although you can use other host applications for compositing and some of this will apply to other plugins).Special Thanks to Patrick Goski at Maxon.net for creating & providing the C4D sample project and for his support 24/7.This tutorial shows how how to set up a project in Cinema 4D to get the best results for use with RE:Map UV and RSMB Pro Vectors, Smoothkit ZBlur, RE:Fill and Shade Shape in After Effects (although you can use other host applications for compositing and some of this will apply to other plugins).
Special Thanks to Patrick Goski at Maxon.net for creating & providing the C4D sample project and for his support 24/7.
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- Video
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RE:Vision Effects products with Cinema4D
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Assigning a Coverage Alpha Matte to the Control Source
Some of our products work from image data rendered from a 3D renderer. Here are notes about Motion Vectors but they apply as well to exporting surface normals or UV maps…
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- Web Pages
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Introduction to RE:Match Stereo
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Description:This tutorial covers the basic concepts and use for RE:Match Stereo
Credits:We would like to thank the following for providing footage:
Jaime Fernández Miranda - jim-box.com.Some material was licensed from Mammoth HD - mammothhd-3d.com/
Thank you to Werner Bloos info@digi-dat.de for providingFootage
OriginalMusic by Bob Bralove, bobbralove.comAlso, thanks to Anthony Magliocco additional footage.
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- Video
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Introduction to RE:Match Color
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This tutorial covers the basic concepts and use for RE:Match MulticamCredits:We would like to thank the following for providing footage:Some material was licensed from Mammoth HD - mammothhd-3d.com/The horses are from Trey Ratcliff of stuckincustoms.comAnd also, thanks to Ami Sun for additional footage.Author: Lori FreitagCompany: RE:Vision Effectslink: http://revisionfx.com/products/rematch/This tutorial covers the basic concepts and use for RE:Match Color.
Credits:We would like to thank the following for providing footage:Some material was licensed from Mammoth HD - mammothhd-3d.com/The horses are from Trey Ratcliff of stuckincustoms.com
Also, thanks to Ami Sun for additional footage.
This Tutorial Includes
- Video
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Exporting 3d renders out of C4D for our plugins : Part 1 - Motion Vectors and UV Maps
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This tutorial shows how how to set up a project in Cinema 4D to get the best results for use with RE:Map UV and RSMB Pro Vectors in After Effects (although you can use other host applications for compositing and some of this will apply to other plugins). A Sample project is included using After Effects.Special Thanks to Patrick Goski at Maxon.net for creating & providing the C4D sample project and for his support 24/7.This tutorial shows how how to set up a project in Cinema 4D to get the best results for use with RE:Map UV and RSMB Pro Vectors in After Effects (although you can use other host applications for compositing and some of this will apply to other plugins). A Sample project is included using After Effects.
Special Thanks to Patrick Goski at Maxon.net for creating & providing the C4D sample project and for his support 24/7.This Tutorial Includes
- Video
- ZIP File
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RE:Map UVW Multipass
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Joren Kandel (http://www.thepixellab.net/blog) has provided a Cinema 4D and After Effects tutorial where he shows you how to use RE:Map UV to replace a C4D UV pass with a 2D texture in After Effects.
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- Video
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RSMB Vectors from C4D to AE
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In this tutorial you will learn how to utilise a motion vector pass from Cinema 4D to introduce motion blur in to your final comp, with RE: Vision Effects Reel Smart Motion Blur Vectors Plugin.
If Play link does not work, try this external link
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- Video
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Twixtor: When and How to use Tracking Points
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This Tutorial shows how to get better results using Tracking Points for more complex shots and to help get rid of warping or ghosting. Tracking Points are available in Twixtor Pro for AE, FCP (pre-FCPX), Premiere Pro, Nuke & OFX hosts such as Scratch & Composite.
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- Video
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Better Retiming using a Matte
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This Tutorial shows how to get better tracking using a matte to separate your footage into multiple layers. Multiple layers are available in Twixtor Pro for AE, FCP, Premiere Pro, and Twixtor for Smoke, Flame, Fusion, Nuke & OFX hosts such as Scratch & Composite.Author: Lori FreitagCompany: RE:Vision Effectslink: http://revisionfx.com/products/twixtor/This Tutorial shows how to get better tracking using a matte to separate your footage into multiple layers. Multiple layers are available in Twixtor Pro for AE, FCP, Premiere Pro, and Twixtor for Smoke, Flame, Fusion, Nuke & OFX hosts such as Scratch & Composite.
This Tutorial Includes
- Video
