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Latest Album

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  • RE:Lens

    RE:Lens Link
    Description

    A series of tutorials using the RE:Lens plug-ins

    Tutorials
    1. RE:Lens Defish and Superfish »
    2. Motion Graphics and RE:Lens »
    3. Tracking, Fisheye lenses and RE:Lens »
    4. RE:Lens - Stabilizing 360 VR footage »
    5. RE:Lens Project Example - Tips and Tricks »
    6. Using 360 Video as a second camera »
    7. RE:Lens in Scratch - Part 1 »
    8. RE:Lens in Scratch - Part 2 »
    9. RE:Lens - Shoot now, do the camera work later »
    10. RE:Lens - Advanced Stabilization Tips »
    11. RE:Lens Working with 360 Virtual Sets »
    12. Uploading 360 Video to YouTube, Facebook and other players »
    13. Premiere Pro to After Effects Workflow »
    14. RE:Lens for FCPX - Converting fisheye footage to 360 »
    15. RE:Lens - Stabilizing 360 VR in FCPX tutorial »
    16. Resolve - Handling Clips with different Input and Output size »
    17. Scratch - Setting up an effect in Scratch 9 and over - with different input/output resolutions »
    18. How to make a perfect stabilization VR 360 Hyperlapse video »
    19. Unwrapping iZugar MKX200 3.8mm fisheye with RE:Lens »
    20. Handling clips with different Input and Output sizes within Flame »
    This Album Includes
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Tutorials

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  • How to make a perfect stabilization VR 360 Hyperlapse video

    RE:Lens Link
    Description

    Andrii Shramko demos a useful feature in RE:Lens spherical stabilizer allowing you to handle real hard shots by masking areas of the source. You can also use this feature on fisheye stabilization where there is moving junk (light flares and leaks) outside of the image circle that affects the tracking, as well as in stitched videos where a camera is moving indepedently from the rest of the rig (which confuses any tracker).
    https://www.facebook.com/shramko360/

    This Tutorial Includes
    • Video
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  • Premiere Pro to After Effects Workflow

    RE:Lens Link
    Description

     

    In this tutorial, we will see three examples showing the workflow from Premiere Pro to After Effects using Dynamic link.  Examples include use of Twixtor, RE:Match and RE:Lens plugins.

    In this tutorial, we will see three examples showing the workflow from Premiere Pro to After Effects using Dynamic link.  Examples include use of Twixtor, RE:Match and RE:Lens plugins.

     

    This Tutorial Includes
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  • Using 360 Video as a second camera

    RE:Lens Link
    Description

     

    In this Overview, we discuss using a 360 camera rig as second video camera to cut to. In this project we met different challenges and see how we solved them  provided using RE:Vision Effects plug-ins.
    Camera used:GoPro Omni 360, GoPro Karma drone
    Software used: Stitching done in GoPro Kolor (Autopano), RE:Lens From LatLong (for 360 source), RE:Lens DeFish to flatten the drone movie, Twixtor to time synch the drone movie.
    Special Thanks to credit Camera tech: Andrew Ganzon

    In this Overview, we discuss using a 360 camera rig as second video camera to cut to. In this project we met different challenges and see how we solved them  provided using RE:Vision Effects plug-ins.


    Camera used:GoPro Omni 360, GoPro Karma drone

    Software used: Stitching done in GoPro Kolor (Autopano), RE:Lens From LatLong (for 360 source), RE:Lens DeFish to flatten the drone movie, Twixtor to time synch the drone movie.

    Camera tech: Andrew Ganzon

     

    This Tutorial Includes
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  • Tracking, Fisheye lenses and RE:Lens

    RE:Lens Link
    Description

     

    Description:
    In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens.  Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFish
    Author:  Lori Freitag
    Company:  RE:Vision Effects
    link: http://revisionfx.com/products/RELens/

    Description:In this tutorial, you will see a workflow example of tracking a flat graphic to footage that was shot using a Full Frame Fisheye Lens.  Lens used: Panasonic Lumix 8mm fisheye on GH4 Full Frame Fisheye and RE:Lens DEFish

     

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  • RE:Lens Defish and Superfish

    RE:Lens Link
    Description

    In this tutorial, you will see several examples where you will see different kinds of lens and which RE:Lens tool to use for what purpose.

    Cameras and lenses used:

    Ex. 1) - (00:15) Wide-angle lens used on GH4: Panasonic 7-14mm f/4 

           Beating the edge of frame over-stretching with Defish

    Ex. 2) - (01:29) Anamorphic Lens used on GH 4: SLR Magic Anamorphic-Cine 2X 50mm T2.8 MFT

           Non-Square Pixel Aspect Ratio, Anamorphic process

    Ex. 2.A) - GoPro Hero 4 Black Superview Mode

    Ex. 3) - (06:05) Full Frame Fisheye project-Lens used: Panasonic Lumix 8mm fisheye on GH4

            Full Frame Fisheye and RE:Lens Defish

    Ex. 4) - (07:06) Circular Fisheye - Lens: Sigma 4.5mm f 2.8 DC HSM Fisheye for Canon

            Circular Fisheye lenses and RE:Lens Superfish

    Ex. 4.A) - With Kipon Adapter

    Ex. 4.B) - With Metabones Adapter

    Ex. 5) - (11:10) Super Fisheye Lenses - Lens: Superfish lens by Entanya Entapano 280deg. on Back-Bone Ribcage

           - Superfish Lenses

     

     

    This Tutorial Includes
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  • Motion Graphics and RE:Lens

    RE:Lens Link
    Description

    In this tutorial, we will see how to use motion graphics, text and AE Paint with RE:Lens.

    This Tutorial Includes
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  • RE:Lens Working with 360 Virtual Sets

    RE:Lens Link
    Description

     

    In this tutorial, we will see how to use your virtual set and re-use it with RE:Lens.
    13 layers composited in equirectangular space with RE:Lens "To LatLong" plug-in.
    Was also used:
    RE:Flex Morph was used to create animated loops of the greenscreen footage to fit duration.
    RE:Map UV was used to texture map the monitors.
    RE:Match Color was used to match a plate that wasn't color balanced.
    Video stitched with VideoStitch and PTGui.
    3D set made in Maya, rendered in Mental Ray.
    Assembled in After Effects

    In this tutorial, we will see how to use your virtual set and re-use it with RE:Lens.

    13 layers composited in equirectangular space with RE:Lens "To LatLong" plug-in.

    RE:Flex Morph was used to create animated loops of the greenscreen footage to fit duration.RE:Map UV was used to texture map the monitors.RE:Match Color was used to match a plate that wasn't color balanced.Video stitched with VideoStitch and PTGui.3D set made in Maya, rendered in Mental Ray.Assembled in After Effects

     

    This Tutorial Includes
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  • Uploading 360 Video to YouTube, Facebook and other players

    RE:Lens Link
    Description

     

    In this tutorial, you will learn how to upload 360º Video to YouTube and Facebook.  Go to this url for step-by-step instructions..
    https://support.google.com/youtube/answer/6178631?hl=en
    http://www.revisionfx.com/products/relens/

    In this tutorial, you will learn how to upload 360º Video to YouTube and Facebook.  Go to this url for step-by-step instructions..https://support.google.com/youtube/answer/6178631?hl=en

    Also, how to export your 360 video with proper metadata, directly from Premiere Pro and After Effects.

     

     

    This Tutorial Includes
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  • M1 and Rosetta 2

    RE:Lens Link
    Description

    This is a Sales support tutorial explaining M1 and Rosetta 2.
    *Note: There is a small typo at 00:20. It is x86-64  not x64-86
    Author:   Lori Freitag
    Company:  RE:Vision Effects

    This is a Sales support tutorial explaining M1 and Rosetta 2.


    *Note: There is a small typo at 00:20. It is x86-64  not x64-86

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