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Animated Impressionism
Description
This tutorial covers a technique for animating paint strokes applied to a still image so that it appears to be a work of impressionistic art.
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A visual example of "Kill immediate if Zero Alpha"
Description
This Tutorial explains when to use the "Kill immediate if Zero Alpha" setting.
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A visual example of birth and death rates
Description
In another example ("Using Video Gogh to create a graphic style") we showed an example of creating some animated flowers. This tutorial shows the steps to create this effect.
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Advanced User-Defined Brush Tutorial for Video Gogh
Description
This tutorial expands material provided in the documentation with practical step by step examples on how to set up your own user-defined brushes.
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Using Video Gogh to enhance a graphic style
Description
This tutorial expands material provided in the documentation with practical step by step example on what might be a non-obvious use of Video Gogh that is more graphic in nature, and uses custom brushes.
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Using Multiple Layers of Video Gogh
Description
In this tutorial we provide some notes for a more refined effect where you might want to use other effects in combination with Video Gogh. In addition we provide some reasons why you might want to apply Video Gogh in multiple passes.
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How La Maison's Mental Ray plugin works with RE:Vision Effects plugins
Description
Mental Ray shader that can be used to output vectors for RE:Vision Effects plugins
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What is the motion vector format for RE:Vision Effects' products?
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How is alpha used in your motion vectors?
Description
This tutorial explains the need for alpha in motion vectors.
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How do I get motion vectors out of my 3D system?
Description
There exists different ways to extract motion vectors from a renderer.
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