Find a Tutorial
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How do I perform frame rate conversion in FCP?
Description
This FAQ explains frame rate conversion within FCP using the FxPlug version of Twixtor.
This Tutorial Includes
- Web Pages
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Shade/Shape - Rendering Realistic Water Droplets
Description
This post covers a digital video compositing technique for rendering photo-realistic water droplets moving on glass surfaces.
This Tutorial Includes
- Web Pages
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RE:Map - How to Export UV Maps out of Cinema 4D
Description
A short movie that shows how to export UV maps out of Cinema 4D. This short movie is kindly provided by Dr.-Ing.V.Sassmannhausen.
This Tutorial Includes
- Video
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Staircase and aliasing reduction
Description
In this example, we show SmoothKit Staircase Suppress and its ability to reduce "jaggies" without unnecessarily overblurring.
This Tutorial Includes
- Video
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SmoothKit Diffusion, better median filtering
Description
In this example, we explain how SmoothKit DIffusion works. A specific example is given showing how better median filtering can be accomplished.
This Tutorial Includes
- Video
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Time lapse streaks
Description
Create super long timelapse-like streaks using ReelSmart Motion Blur and SmoothKit Frame Accumulate.
This Tutorial Includes
- Web Pages
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Directional Blur using splines
Description
SmoothKit Directional with Splines uses AE's masks or combustion's rotosplines to interactively control the direction of the blur at each pixel.
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Directional Blur
Description
Using SmoothKit Directional you can control the direction of a blur at each pixel independently.
This Tutorial Includes
- Video
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Depth of Field
Description
In these examples we show how to create depth-of-field effects using SmoothKit ZBlur using color and depth images rendered from a 3D system.
This Tutorial Includes
- Video
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Vignetting and other per-pixel controlled blurs
Description
SmoothKit's Gaussian filter can be used to control per-pixel blurring and vary the amount of detail on a per-pixel basis.