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  • Export UV maps out of 3DS Max or Maya using Mental Ray or V-Ray

    Link
    Description

    This document outlines how to generate UV maps out of 3DS Max and Maya using Mental RAY (MR) and VRAY with reference renders and reference scenes and screenshots showing the settings.  The intent is then use RE:Map UV or RE:Map Inverse UV in your compositing program.

    Download the PDF here

    We would like to thank Chad Capeland (https://indicated.co/) for helping us to document this process and testing the best approaches.

    Note if you use V-Ray in Cinema 4D for example, you might want to also check our video tutorial using Cinema 4D Renderer ( http://help.revisionfx.com/task/22/#/tutorial-150) ).

    This Tutorial Includes
    • Web Pages
    • ZIP Files
    See Tutorial
  • Twixter Overview in Sony Catalyst Edit

    Link
    Description

     

    This tutorial shows how to do a simple speed-up and slow-down using Twixtor in Sony Catalyst Edit
    Special Thanks to Mark Tekushan  www.mfxs.com  for allowing us to use his sailing footage.

    This tutorial shows how to do a simple speed-up and slow-down using Twixtor in Sony Catalyst Edit
    Special Thanks to Mark Tekushan  www.mfxs.com  for allowing us to use his sailing footage.

     

    This Tutorial Includes
    • Video
    See Tutorial
  • Quick Tip - Setting Color Correction Window

    Link
    Description

     

    Description:
    This tutorial covers the best practices and tips for using DE:Flicker in Premiere Pro to get the best results.  This complements our other tutorials about specific features of the product that work the same in all applicationsThis tutorial covers the best practices and tips for using DE:Flicker in Premiere Pro to get the best results.  This complements our other tutorials about specific features of the product that work the same in all applications.Description:

    In this tutorial, you learn about the Window option for more precise color matching with RE:Match color. This complements our other tutorials about specific features of the product that work the same in all applications.

     

    This tutorial covers the best practices and tips for using DE:Flicker in Premiere Pro to get the best results.  This complements our other tutorials about specific features of the product that work the same in all applicationsIn this tutorial, you learn about the Window option for more precise color matching with RE:Match color. This complements our other tutorials about specific features of the product that work the same in all applications.

    This Tutorial Includes
    • Video
    See Tutorial
  • Lightwave to AE: Deformers and RE:Map

    Link
    Description

    How to get a UV pass out of LightWave 3D, for use in After Effects using the RE:Map plugin with a few other tips along the way.

    Check Mark Warner blog for other cool Lightwave tricks...

    http://markwarner.tv/blog/

    This Tutorial Includes
    • Video
    See Tutorial
  • DEFlicker for Premiere Pro - Best Practices

    Link
    Description

     

    This tutorial covers the best practices and tips for using DE:Flicker in Premiere Pro to get the best results.  This complements our other tutorials about specific features of the product that work the same in all applications.
    Author:  Lori Freitag
    Company:  RE:Vision Effects
    link: http://revisionfx.com/products/DEFlicker/

    This tutorial covers the best practices and tips for using DEFlicker in Premiere Pro to get the best results.  This complements our other tutorials about specific features of the product that work the same in all applications.

     

    This Tutorial Includes
    • Video
    See Tutorial
  • Brograph Tutorial 034 - C4D and RSMB Pro Vectors

    Link
    Description

    Thank you to "Brograph Tutorials".

    In this tutorial, you will learn how to render out motion vector files in C4D and bring them into AE and use the RSMB plug in for motion blur.

    *Note: The author forgot to set his project to 16 bpc of floating point which removes a lot the need the smooth the motion vector pass (why he uses a blur) particularly as resolution increases.

    If you work in floating point in AE, you could also use shift channel instead of set matte.
    You can also do all the MV pre-processing  with RE:Fill Alpha or RE:Fill choke if you have that.

    This Tutorial Includes
    • Video
    See Tutorial
  • Post motion blur using RSMB motion vectors in Nuke from C4D

    Link
    Description

    Quick overview of how RSMB uses motion vectors in Nuke from a C4D motion vector pass.

    Thanks to Impossible Engine for creating this tutorial.

    This Tutorial Includes
    • Video
    See Tutorial
  • DEFlicker for FCP X - Best practices

    Link
    Description

     

    This tutorial covers the best practices and tips for using DE:Flicker in FCP X to get the best results.  This complements our other tutorials about specific features of the product that work the same in all applications.

    This tutorial covers the best practices and tips for using DEFlicker in FCP X to get the best results.  This complements our other tutorials about specific features of the product that work the same in all applications.

     

    This Tutorial Includes
    • Video
    See Tutorial
  • HitFilm: Twixtor basics

    Link
    Description

     

    his tutorial covers the basic use of Twixtor in HitFilm to do a Speedup, a Slow down and an animated Speed Ramp.
    Special thanks to Rickard Bengston https://vimeo.com/rbengtsson for use of his footage.

     

    his tutorial covers the basic use of Twixtor in HitFilm to do a Speedup, a Slow down and an animated Speed Ramp.

    Special thanks to Rickard Bengston  for use of his footage.

    This Tutorial Includes
    • Video
    See Tutorial
  • HitFilm: RSMB, Effects with two inputs

    Link
    Description

     

    This tutorial covers the basic use of RSMB and RSMB Pro with Vectors in HitFilm.
    Special thanks to Rickard Bengston for the BMX footage and Arkadiy Demchenko for the Motion Vector spider.  http://www.sigillarium.com/blog/
    Author:  Lori Freitag

    This tutorial covers the basic use of RSMB and RSMB Pro with Vectors in HitFilm.
    Special thanks to Oton Bacar  for the BMX footage and Arkadiy Demchenko for the Motion Vector spider. 

     

    This Tutorial Includes
    • Video
    See Tutorial
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